marching orders
The end of summer is fast approaching, and with it comes the end of a significant portion of my life. My summer internship with Eastgate in Boston has been a most wonderful experience for me, and it comes as a result of my long, hard work on the thesis I wrote on hypertext. I never would have dreamed, when I took my first tentative steps into the realm of this exciting new kind of theory, that i would be able to get so close to the very topmost and prominent people and events in that field. Why, just this morning I had coffee with Elin while she related to me some of the news from the Hypertext conference, which is the big meeting of the minds, the big shots, the genuine know-it-alls when it comes to what’s up and coming in teh field. That was exciting.
Now, I’ve got to make my way back down south, to Tennessee, for one last shot at a semester of college life. I hope to do it right. I can’t help thinking: what’s next? For the time being, I’ll need to focus on the studies. That’s until December. After that, I’ll need a job, a place to live, an apartment there, etc… I might even consider a pet, although I doubt it.
I still don’t feel like I’ve exactly accomplised what I set out to do with the actual thesis itself, even though the work has certainly provided nicely for me. There is also that play that I wrote while I was in college, that I also feel is waiting for my attention.
What’s next? well, school. but, until that’s over I hope to be keeping an eye out for ideas that will help me pick up these things where I have left off with them, and finish them, maybe publish them, and *gasp* perhaps even pay my bills with them. wouldn’t that be nice?
I have a list in mind of things to consider for these back-burner projects:
1. there are a variety of different methods I’d like to consider for their pros/cons, such as the “cut-up method”. I’m also fascinated with comic books. I like the way they, in a frame, juxtapose a visual with something textual. I think I might be able to do something similar with only words. I also like the walkthrough approach given by text-adventure games. for the next version of “To Win, SImply Play.” I’d like to consider these thigns.
more soon…